As neurotechnology proliferates, applications spanning numerous and diverse applications are appearing, from neuropathy treatments to hands-free device control to content suggestion. Not only is this industry incredibly manifold and disruptive, it is incredibly lucrative as well, projected to reach $2.67 Billion By 2026.
|Corporation||Patents and Published Applications Count|
|5. Interaxon Inc.||
|8. Boe Technology Group||
|9. University Of Washington||
|10. Emotiv Inc.||
EMOTIV LABS is the first-ever crowdsourced platform allowing anyone anywhere to participate in fun and easy neuroscience research initiatives. Among they're products includes headbands that can control apps and machines by recognizing trained thoughts and wireless EEG systems that can be used for various research projects and educational applications. Their community of developers and researchers spans globally over 100 countries.
|Categorization and Classification||Patents and Published Applications|
|570 Diagnosis; ID , 77 Electrotherapy, etc. , 34 Sports; Games; Amusements , 33 Physical Therapy , 33 Prostheses , 10 Apparel , 4 Consciousness-altering , 2 Wheelchairs|
|120 Communication Techniques , 10 Hand Tools; Portable Power-Driven Tools; Manipulators , 2 Writing or Drawing Implements; Bureau Accessories|
|26 Vehicles in General|
|476 Digital computing , 58 Image Processing , 51 Education; Cryptography; Display; Advertising; Seals , 34 Computer Computational Models , 30 Data Recognition , 17 Measuring; Testing , 15 Controlling; Regulating , 8 Checking-Devices|
|34 Optics , 23 Musical instruments; Acoustics , 2 Photography; Cinematography; Electrography; Holography|
|16 Business Methods|
|17 Healthcare informatics|